Lucky Gambit
Do You Wanna Play?
A 2-4 player strategy card-and-board game where every move is a gamble. Steal your opponent's chest or take down their Hero, first one to do so wins!

How To Win
Do You Wanna Play?
A 2-4 player strategy card-and-board game where every move is a gamble. Steal your opponent's chest or take down their Hero, first one to do so wins!

Setup
Each player gets:
5 attack cards + 3 energy cards (kept hidden)
1 d6 roll → that's how many characters you bring on
4 walls to fortify your base
Place your characters in your base. Build walls to defend — but never seal off your chest.
⚠ Your Hero must always be on the field. If they die, you lose.
Your Characters
Six classes, each with their own role:
Class: Hero
HP: 25
Your win condition

Your Characters
Class: Bastion
HP: 35
Your tank. Protects you and your other party members.

Your Characters
Class: Thief
HP: 15
Your fastest team member and will steal for you

Your Characters
Class: Mage
HP: 20
Your AOE + Utility clutch.

Your Characters
Class: Warrior
HP: 25
The shortest but heaviest hitter.

Your Characters
Class: Archer
HP: 15
The long range + terrain champion

Your 3-Step Turn Stage
1. Move — Roll 1d6. Split that roll across any of your characters. Move forward, back, side, or diagonal. Can't pass through walls, terrain, or characters, unless permitted specifically by a card
2. Play a card — Attack cards need a matching character on the field + enough energy. Specialty cards are free.
3. Draw — Pick up 1 attack card + 1 energy card. Turn ends.
Player with the most characters on the field goes first.
Stealing The Chest
A character must reach an opponent's chest in their base — then carry it back to your own base to win.
⚠ A character carrying a chest is a target. If they die, the chest drops where they fell.
The Cards
Attack cards — Tied to a specific class. Need that character on the field + enough energy to play.
Specialty cards — No cost. Pure utility — heal, summon allies, manipulate your hand.
One Last Thing
Every turn you'll have to choose: rush the chest, hunt the Hero, or defend your own. There's never a right answer.
That's the gamble.
Attack Cards:




































Specialty Cards:



Hi! I am Gabriel Paragas, a young creative who is specializing in
blending motion and brand identities together. I am all about
experimenting and implementing, bridging the gap between design
and dynamic storytelling. Whatever I am creating, whether it’s a
static design piece or a dynamic motion loop or animatic, my goal is
the same: to create and design something that moves people.